Remove Particle
Description
Eliminates or keeps particles resistant to a specified number of 3 x 3 erosions. Type : polymorphic.
Documentation illustration (illustration unavailable in the archive).
Input parameters
Documentation illustration (illustration unavailable in the archive). Image Src : class, type accepted U8.
Documentation illustration (illustration unavailable in the archive). Connectivity 4/8 (8) : boolean, specifies the type of connectivity used by the algorithm for particle detection. The connectivity mode directly determines whether an adjacent pixel belongs to the same particle or a different particle.
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- True : particle detection is performed in connectivity mode 8
- False : particle detection is performed in connectivity mode
Documentation illustration (illustration unavailable in the archive). Remove Particle Parameters : cluster,
Documentation illustration (illustration unavailable in the archive). Number Of Erosions : integer, specifies the number of 3 x 3 erosions to apply to the image.
Documentation illustration (illustration unavailable in the archive). Square/Hexa (Square) : boolean, specifies whether to treat the pixel frame as square or hexagonal during the transformation.
Documentation illustration (illustration unavailable in the archive). Low Pass/High Pass (Low) : boolean, specifies whether the objects resistant to n erosions are discarded or kept.
Documentation illustration (illustration unavailable in the archive).
Output parameters
Documentation illustration (illustration unavailable in the archive). Image Dst : class
Examples
All these examples are snippets PNG, you can drop these Snippet onto the block diagram and get the depicted code added to your VI (Do not forget to install Computer Vision library to run it).
